Andrei Ziber
AI / XR / Software Engineer
An experienced developer with a diverse technical skill set. Proficient in Microsoft Office Suite, Unity, Blender, DevOps methodologies, and programming languages including JavaScript, Python, and C#. Passionate about game development, AI systems, automation, and data processing.
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Unity Developer
Full-stack Developer
Finland-based ICT student
C# / React / Node.js / Blender
Work Experience
Unity Mentoring and Freelance
2023-2024

I helped dozens of children get acquainted with the Unity Engine, teach them how to do their own projects and earn their first money on the freelancing platform
Web Developer and 3d Animator
TechGAS-TK
2024-2026

  • Created 3D animations for advertising purposes for the company
  • Developed the company Website
Python Teacher
2025

My colleagues and I toured educational institutions to introduce programming languages, particularly Python, to students keen on learning and to discuss how it can enhance their future prospects
Education
IT Bachelor of LAB University of Applied Sciences
2022-2026

DevOps Engineering, Industrial ICT, IoT Pipeline, Virtualization: Networks and Security, Automation and Robotics, Data and RDI as a success factors courses
Unity, C#, Azure, Google Workspace, and AI courses
Completed various courses at Metropolia and XAMK universities focused on creating, coding, and advancing my projects
Master's degree student of Data Operations and AI at Vaasa University
2026 - present
Professional skills
    • Unity advanced development with multiple projects
    • Microsoft Office professional user
    • 3D Modeling in Blender
    • C# advanced developer
    • Python advanced developer
    • SQL common developer
    • Game mechanics development
    • Animation and UI/UX
    • Database design and optimization
    • Git, teamwork
    • DevOps
    • Teaching and mentoring
    • n8n
Projects
  • Sola AI assistant (Thesis work)
    • Develop an AI assistant for MR/VR devices
    • Using Gemini and ElevenLabs APIs
    • Built on the Unity engine
  • Unity Conveyor System (LAB University, Unity, TwinCAT, DigitalTwin)
    • Created 3D models in SolidWorks and integrated them into Unity
    • Developed animations and UI elements for a conveyor simulation
    • Implemented scripting for automation and interactive controls
    • Made a UI for a maintenance project using TwinCAT
  • Internship Database Project (LAB University, GitHub)
    • Developed a database system for managing internship records
    • Implemented data structures and optimized query performance
    • Hosted and maintained the project on GitHub
  • IoT Data Collection System for Cabins (DigitalOcean)
    • Designed and implemented a database system
    • Stored and processed temperature and mood-related data
    • Deployed using DigitalOcean for virtual machines and database hosting
  • MusicBeast (Unity)
    • Developed a game similar to Geometry Dash with custom mechanics
    • Designed levels, physics, and interactive gameplay features
  • HomeSweetHome (Unity)
    • Developed a remake of the classic FNAF game in Unity
    • Implemented animations, AI behavior for animatronics, and core game mechanics
andrei.ziber22@gmail.com
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